![]() The software methodology used in making games is the GDLC (Game Development Life Cycle). This algorithm is powerful enough to be used in some problem solving and also to provide artificial intelligence in the game. To create a labyrinth game that has a dynamic labyrinth arena requires a labyrinth generator or can be called a labyrinth generator by utilizing the backtracking algorithm. At the moment there are many labyrinth type games, but rarely are labyrinth games equipped with characters, enemies and a dynamic maze that can change if the game is repeated. The labyrinth is a puzzle that has a complex branching form and has many dead ends. Currently the game has many types of games, one of which is a type of puzzle game (puzzle). Games are one of the entertainment media which is the choice of almost everyone to get rid of boredom or just fill in spare time, there are also games used as hobbies and moreover games are now used as electronic sports (e-sports).
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